In a quest to understand how video games themselves are implemented, you’ll explore the design of such childhood games as:
Via lectures and hands-on projects, the course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and LÖVE 2D, as well as languages like Lua and C#. By class’s end, you’ll have programmed several of your own games and gained a thorough understanding of the basics of game design and development.
Type of Opportunity | Miscellaneous |
---|---|
Deadline | Ongoing |
Country | USA |
Open to | All Nationalities |
Organizer | Harvard University |